Light & Wonder reports expansive fourth quarter

Wednesday, February 26, 2025 4:03 AM
Photo: CDC Gaming

Company records for financial and operational performance were posted by Light & Wonder in fourth-quarter numbers released late on February 25. “We ended a strong 2024 with continued double-digit revenue and earnings growth for the year,” stated CEO Matt Wilson.

“The gaming-machine-sales share gains in North America and Australia this year are a testament to our R&D investment, commercial strategy, and product roadmap,” Wilson continued. He reiterated the synergies and new-market acquisitions made possible by Light & Wonder’s purchase of Grover Gaming, announced on February 18.

Added CFO Oliver Chow, “We expect that the acquisition of Grover Gaming’s charitable business will contribute to our expansive recurring-revenue base and is complementary and synergistic to our high-margin and cash-generative business, enhancing our growth profile and cross-platform strategy.” He observed that the company had repurchased $462 million of LNW shares in 2024, $243 million in the final quarter alone.

At the time of the report, Light & Wonder’s debt load was $3.9 billion or three times cash flow. The company said that placed it within the desired range of two-and-a-half- to three-and-a-half-times cash flow.

Light & Wonder also announced the settlement of 2019 litigation over automatic shufflers. It will pay TCS John Huxley $72.5 million to drop the matter, without any admission of then-Scientific Games liability.

Looking ahead to first-quarter earnings of this year, Light & Wonder executives predicted low-double-digit growth in cash flow. They cited “the timing dynamics of game sales and high-return investment opportunities, both of which are expected to drive enhanced organic growth as the year progresses.”

Revenue for the fourth quarter was $797 million, up from $770 million in the final quarter of 2023. Profit also expanded from $67 million to $107 million, spurred by a $28 million asset sale.

Capital expenditures grew from $60 million to $70 million. Cash on hand shrank from $425 million to $196 million, while debt remained steady.

Although SciPlay social-casino revenues were flat at $204 million, igaming winnings were up 11 percent to $78 million. Traditional gaming revenue, including systems sales, was up four percent, reaching $515 million.

Light & Wonder counted a slot machine population of 34,004 units in North America alone, with daily win per unit averaging $47.25. Late 2024 saw the 18th consecutive quarter of growth of Light & Wonder’s installed base.

The company will pursue a dual primary and a sole listing on the Australian Stock Exchange. To this end, it has retained Goldman Sachs as a strategic advisor.

Explained Chairman of the Board Jamie Odell, “The ASX is a premier exchange with a strong history of supporting global gaming companies, offering access to a deep and liquid market of sophisticated investors and industry participants with a comprehensive understanding of the gaming sector. We look forward to engaging with the market and our existing shareholders to further elevate the profile of our ASX listing.”

David McKee

David McKee is a longtime contributor to CDC Gaming with 47 years of journalism experience. Writing from Augusta, Georgia, he draws on two decades working with the Las Vegas gaming industry, turning complex developments into clear and engaging analysis.