Time has passed, and we have moved into the sixth year of the Casino Esport Conference. What have we learned over these six years, and what has changed?
Over the past years, we have seen many offerings, arenas, tournaments, celebrity players, prize pools, and companies banding together and going public, all with the aspirations of serving the millennial generation and its gamer enthusiast.
What went wrong, you may ask? Let’s start with the advent of skill-based games.
Why did so many fail?
With names like, Gamblit and others, you would think, wow, what a great idea, let’s create games that gamers will play and enjoy while also having an option of winning money (sounds excellent).