A study conducted by the American Gaming Association (AGA) found the industry’s workforce is more racially diverse than the broader hospitality industry and the total U.S. workforce.
The study, conducted as part of the Washington, D.C.-based trade organization’s Environmental, Social, and Governance initiative, found that 61 percent of gaming industry employees are minorities. More than two dozen of the AGA’s membership organizations participated in the study, which included information from manufacturers, commercial casino companies and tribal gaming operators.
The 61 percent minority workforce figure is higher than the 52 percent rate for the hospitality industry as a whole and 42 percent of the total U.S. workforce. Hispanic employees made up 23 percent of the gaming workforce while 19 percent of the gaming workforce was Black.
In a statement, the AGA said the minority workforce figures also flowed into gaming’s leadership pipeline, where minorities made up 45 percent of first or mid-level managers and 43 percent of professionals.
According to the study, the gaming industry workforce is 48 percent female, in line with the national workforce figure. However, female representation drops off at more senior-level job classifications.
AGA CEO Bill Miller said in a statement the report showed the strides gaming has made in workforce diversity, but there are areas in need of improvement.
“The AGA will use this research to engage our membership on how we can collectively advance [diversity, equity and inclusion] in gaming in the months and years to come,” Miller said.